Starting Over Is Hard To Do — Blue Ink Alchemy
Highs and Lows
When we left World of Warcraft, we had top-level characters. We delved into dungeons, slugged it out in arenas, the whole nine yards. I participated in daily quests to earn some cash while she wondered why in hell anybody would bother role-playing with somebody who thinks being the bastard offspring of the Lich King and Sylvanas Windrunner is an innovative idea that's bound to get them immortalized in the constellations of Azeroth, or maybe just some cyber-sex. Anyway, what I'm driving at is being maximum level in an MMO tends to spoil you. Not just because it's easier to find something to do that isn't questing or grinding to the next level, but also you can help other characters you create in various ways. Gold, heirloom items, raw materials for crafting, you name it, a character with nothing to do but beat up boss monsters and pounce on unsuspecting members of the opposing faction is likely to have extra resources on their hands. Those resources can easily get funneled into an up-and-coming character that'll play a different role in group endeavors, have a different story or just be a change of pace. While starting over on a new server allows you to try a different play experience, find new people to play with or disassociate yourself with bad memories or people made of fail, it also means you're starting literally from scratch. Doing things the hard way isn't necessarily bad. I mean, my wife leveled her paladin on the Protection tree, so she seems to thrive on doing things the hard way. But spoiling characters on one server can leave the new one on another feeling like an unwanted step-child. Without a high-level character's support, a low-level character can feel quite low indeed.Pee Vee Pee
We rolled on an RP-PVP server. For the uninitiated, that's "role-playing player-versus-player". From what I understand, most of the servers of Aion fall into that mold. I'm going to paraphrase my wife's take on the experience of being on those servers in that game.Epix: I would be going along doing some kind of quest or gathering X amount of flower Y for NPC Z or some shit, when half a dozen Asmodians would pop out of nowhere and pound me into a quivering mass of bloody Elyos gibblets. That was so much fun! It was challenging and made it feel dangerous for me to even think about leaving camp! I miss that!I suspect that being on an RP-PVP server, she's looking for something closer to that experience, being interrupted in handing in a quest by some Alliance jerkoff stabbing the quest-giving NPC, laughing, and then stabbing her for good measure. Yeah. Sounds like a real treat.
Epix: If you're going to complain, why don't you go fight Professor Coldheart with the rest of your Care Bear friends?
What Is Your Quest?
The question I ultimately have to ask myself is, "What do I want out of playing WoW?" Getting my hunter to 80 was kind of a big deal for me. I worked hard to earn him titles, rewards and sometimes just the notion of "I survived this dungeon with the highest DPS output, and I wasn't a dick to anybody in the group so they're bound to invite me along for bigger challenges." Do I just want to do that again, perhaps with a magical cloth-wearing finger-wiggling class like a mage or a warlock? Maybe. I mentioned in the Cataclysmic discussion that I'd be rolling a Forsaken mage, and that's what I did. I'm liking it, but in the back of my mind I know I'm filling another DPS role. I get some great crowd control and everybody loves a mage's conjured food & water, but how different will it ultimately be from a hunter, other than not having a furry friend to take all that nasty damage for me? Unless my wife's playing a tauren or is in bear form. I'd be waiting for Cataclysm to come out for my blood elfBlue Ink Alchemy
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